Summer Skill Building – Figure Drawing, Boss Modeling, and Lighting Experiments
Gold Submission Complete – Final Build and OBS Playthrough
Final Art Pass and Particle System Integration
Cinematic V/O and Finalizing Materials
Beta Milestones and VFX System Prototyping
Graybox Replacement and Early Lighting Passes
Starting Modular Kit Production and Tiling Texture Development
Blocking Out and Leveling Up
Polishing and Preparing for Rigging
Kicking Off the Semester
Textures, Techniques, and Teamwork
First Post
The Car Project, Exploration Game, and Pre-Production packet.